KearnsJanuary2009

toc =February 23rd=

**Self Start**
Complete the self start items listed on the card on your computer keyboard.
 * 1) Log into iTunes. We will need to be logged into our accounts in order to enter the iTunes card information.
 * 2) Over the last month you became an expert on one app. In the January 25th Discussion, enter the name of the app, the price of the app and a short description. Make sure the app is running on your iPod Touch.
 * 3) Download the [|"Diceshaker" App] from the iTunes Store. We will need this app for the opening activity.
 * 4) Explore the iSchool Publicity/News webpage. Read at least one article. We will discuss these articles later in the day.

**Opening Activity**
Using the "Diceshaker" app, form small groups to demonstrate new apps with each other.
 * 1) Participants partner up with another person in the room and set the same dice number and sides. (Example: 3 dice, 12 sides)
 * 2) Participants hold a shake off; the participant with the largest number wins the round. Participants with the higher score split into one side of the room, participants with the lower score split to the other side of the room. Depending on the number of people in your group, you may need to hold a second or third shake off. Hold shake offs until you have small enough groups for sharing
 * 3) How might the "Diceshaker" app be used in your classroom?

The goal of the Speed “App”ing activity is to become familiar with many teacher tool apps in a short amount of time.
 * Speed "App"ing**
 * 1) Pick up your app card from the table.
 * 2) Spend 15 minutes downloading the app and learning how to use it.
 * 3) When participants are ready to present, the groups line up their chairs to face each other. Participants sit facing each other - like apps sit across from like apps to start, and spend 5 minutes sharing what they learned about their common app and they decide what is important to share. Participants plan a 2.5-minute presentation of their assigned app.
 * 4) One row will be assigned to move while the other stays stationary. For the first “date” one row of teachers shifts one person to the right. Each pair demos their app, 2.5 minutes each for a total of 5 minutes and then the moving row shifts to the right. This continues until each participant has seen each app demonstrated. Notes can be taken on the "Speed Dating App Card."
 * 5) List of Apps included in Speed Dating:

**Curriculum App Exploration Time**

 * 1) Print the core for your subject area. http://www.uen.org. Circle the key concepts in your core curriculum. The circled words will help you to refine your search within iTunes.
 * 2) Spend 45 minutes searching for curriculum applications to help your teach your core curriculum. Starting application suggestions are to the left in the navigation bar under the "School Application" heading.
 * 3) As you find applications, download them to your iTouch and explore its capabilities. Create a list of the applications you find in the Notes App on your iPod Touch. You will choose the top 5 apps you would like on the cart of iPod Touch's available for checkout. You will take a picture of your notes page and email it to Rachel, ramurphy@graniteschools.org. This list will help to prioritize what can be purchased. Start thinking about how these apps can be used in your classroom, as the last day of training will focus on your personalized iSchool plan.

**Music & iTunes**

 * [|iTunes Cheat Sheet]
 * Music & You Uses of music in the classroom, and other locations besides iTunes for locating music.
 * ITunes Music Features - Playlists & Lyrics, Importing Music from CD/Other sources, Burning CD's, etc.
 * Audiobooks on the iPod Touch.

**Music & Podcasts**

 * iTunes Podcasts Features - Finding, Subscribing, Playback
 * Podcast Mania - Additional Sources, Curriculum Specific Podcasts